Raid parses

Anything relating to the physical - equipment, class balance, etc.
User avatar
Zacatac
Conjurer
Posts: 224
Joined: Sat Jun 06, 2009 12:44 pm

Re: Raid parses

Post by Zacatac »

Unfortunately I don't have a lot of good full burn fights. Too many of them require me to switch to adds, or stop DPS for a time, or busy doing something. BB-Rottrued is one, but mob isn't cornered where I can stick water pet on backside for 100% of fight.

And parsing is a funny thing, you really have so many factors involved. Do you have enchanter, bard, shaman in group? I never have all 3, usually I just get an enchanter. Is everyone else helping debuff? Are YOU helping debuff or just hitting nukes? I'm one of the few who has Rank 3 of Malosenea, so I always start out the fight casting debuff first, which lowers my dps at first because I'm casting zero damage spells.

Duration of the fight is a huge factor. A 100 second parse will naturally be better than a 400 second parse. Short duration burst damage like Twincast spell, Swarm, Flappy, Fire Core, First Spire, etc. etc. that start to wear off early in fight will count for full on short ones. Think of your dps like a curve on a graph, where it goes up steeply at first, hits a peak somewhere, then starts going back down again. Also, most mages have to watch mana after a time if the fight goes long.

Here are a couple of my numbers (mostly group geared/focus). One is regular BB, the other is hard mode. Note the duration of time.

Rottrued the Twisted on 7/16/2009 in 190sec
Zacatac + pets
--- DMG: 1109736 (6.92%) @ 5934 dps (5841 sdps)

Rottrued the Twisted on 8/2/2009 in 429sec
Zacatac + pets
--- DMG: 1935208 (12.47%) @ 4709 dps (4511 sdps)

Same exact mob, but one fight was over double the amount of time.

And of course 1 shotting the poor lowbie mob is the best!

A fright funnel on 7/2/2009 in 1sec

Total
--- DMG: 41603 (100%) @ 41603 dps (41603 sdps)

Zacatac
--- DMG: 41603 (100%) @ 41603 dps (41603 sdps)

Special: 7: 7th yr vet G: Glyph K: Kiss S: Staunch X: Slain $: Saved by DI
Produced by GamParse v1.0.2
Image
User avatar
Mindrix
Conjurer
Posts: 120
Joined: Wed May 27, 2009 4:52 pm

Re: Raid parses

Post by Mindrix »

I'm not at my EQ computer for a few more days, but I've got a 12k parse on Scyer's some place. Normally in the 10 to 11k Range on that, over our 3 minute parses.
Image
User avatar
Bonaiel
Newbie
Posts: 7
Joined: Sat Jun 27, 2009 7:59 pm

Re: Raid parses

Post by Bonaiel »

Here is a parse from Scryer event (All 4 scryers). Disclaimer: I DO NOT have other's spell casts on so chart is slightly inaccurate. I ended up being #1 by over 100k; I know 1st Berserker used 7th and Glyph.
Image
User avatar
qibrme
Conjurer
Posts: 240
Joined: Thu Jun 04, 2009 12:34 pm

Re: Raid parses

Post by qibrme »

Mindrix wrote:I'm not at my EQ computer for a few more days, but I've got a 12k parse on Scyer's some place. Normally in the 10 to 11k Range on that, over our 3 minute parses.
Ok, what do you want for a bribe?

There must be something my guild and I are missing.

I think Calebe came out #1 on all 4 Scyer's combined last week and he had approx 7k dps for the average.

Are you saying that your combined average is normally between 10k and 11k?

Either the guild parse and my personal parse are not seeing all my DPS or you are playing the game on a whole different level.

:lol: I can try to talk Calebe into giving you a massage :lol: Not sure if that is a bribe or a threat :lol:

Please share on a level that a simpleton like me can understand.

Thanks,

Suediwenae...
User avatar
Redius
Conjurer
Posts: 211
Joined: Wed May 20, 2009 7:30 pm

Re: Raid parses

Post by Redius »

While i'm a touch behind Mind on the scryers event (averaging around 9k with full burn, with my best being 10.7k), what really boosted my numbers was reading and applying Wire's theories on multibinding. As far as what you're missing, that's tougher to comment on....could simply be a time factor. If your guild isn't burning all the scryers down in a fast fashion, you are probably running out of mana and your DPS suffers. For a perspective, we usually take 4-5 minutes on the scryers, which is why my numbers are 1-2k less than Mind (that's my guess anyway, i'm usually OOM before we finish off the last mob on full burn). If you can't run full steam with RS pets flying every 20 seconds, you're not going to see 10k+ parses. Could also be a bad parse....kinda tough to tell without watching you play.
Image
User avatar
wire
Elementalist
Posts: 88
Joined: Mon Jun 08, 2009 11:11 pm

Re: Raid parses

Post by wire »

When I'm not completely lagged out, my Scryer's DPS averages 12-13k for around 300 second fights (without 7th). On 36-man or low DPS nights, the fights take over 400 seconds, which brings the average down to 11-11.5k DPS.

The best inputs to your DPS are a competent Bard and Mana Reiterate. Given those, all you have to do is follow the highest WDPS weave available, working in clickies and AA between casts.

An average 300 second fight might look like this:

Combined: Head Scryer Imta on 06/08/2009 in 285sec

Total
--- DMG: 3549825 (100%) @ 12456 dps (12456 sdps)

Wire
--- DMG: 1585197 (44.66%) @ 5562 dps (5562 sdps)
--- Special: Glyph

Wire`s pet
--- DMG: 1075637 (30.3%) @ 3814 dps (3774 sdps)

Zabarn (Wire)
--- DMG: 888991 (25.04%) @ 3130 dps (3119 sdps)

Wire - 108
--- Bolt of Molten Scoria Rk. III - 21
--- Breath of Atathus - 1
--- Fickle Blaze Rk. III - 12
--- First Spire of Elements - 1
--- Focus of Arcanum - 1
--- Forceful Rejuvenation - 1
--- Frenzied Burnout - 1
--- Frigid Paradox Rk. III - 5
--- Glyph of Destruction - 1
--- Host of the Elements - 1
--- Jolt of Many Rk. III - 23
--- Pestilence Shock Strike - 13
--- Rathe's Strength - 1
--- Rumbling Servant Rk. III - 14
--- Servant of Ro - 1
--- Spider's Bite Poison Strike III - 6
--- Star Strike - 3
--- Twincast Rk. III - 1
--- Veeshan's Swarm - 1

Produced by GamParse v1.0.2

Your raid should already be co-ordinated for the use of swarm pets, MGB's like Auspice and Cry Havoc and debuffs such as Funeral Dirge and Druid 2.0's. You're obviously not going to get all of these effects on every fight, but we're talking about ideal situations here.

Get melee buffs for your pet: strength, predator, unity, etc. Pets have poor stats, so almost everything directly helps their DPS. Given sufficient downtime, you can even pre-disc your pet and suspend it to extend the active duration of Frenzied Burnout by unsuspending it during fights over 3 minutes.

Also note that the distance you are from the mob directly impacts your DPS. The more time that an RS pet spends reaching its target, the less time it spends hitting that target. I'm typically right on top of mobs, so I try to melee as much as I can.

With the above, my bursts come in at 15-16k+ DPS for around 100 seconds... I'd expect more with 7th!

Just Head Scryer Ytta on 17/08/2009 in 97sec

Total
--- DMG: 1568947 (100%) @ 16175 dps (16175 sdps)

Wire
--- DMG: 730179 (46.54%) @ 7768 dps (7528 sdps)
--- Special: Glyph

Wire`s pet
--- DMG: 516189 (32.9%) @ 5550 dps (5322 sdps)

Xenantik (Wire)
--- DMG: 322579 (20.56%) @ 3326 dps (3326 sdps)

Produced by GamParse v1.0.2

And that's spending 5 seconds casting Rathe's Strength mid-fight.
Last edited by wire on Tue Aug 18, 2009 12:52 pm, edited 1 time in total.
Image
User avatar
qibrme
Conjurer
Posts: 240
Joined: Thu Jun 04, 2009 12:34 pm

Re: Raid parses

Post by qibrme »

Thanks Wire.
--- Glyph of Destruction is not being used so that will make a difference.
Also I don't always have a suspended pet with AA's refreshed for the burn.

Feel a little better now but will have to try and set up the senario you posted and see if I/we can't get closer to the 11k you guys post.

thanks,

Suediwenae...
User avatar
Mindrix
Conjurer
Posts: 120
Joined: Wed May 27, 2009 4:52 pm

Re: Raid parses

Post by Mindrix »

I should also point out that I rarely get a bard (personal choice, since others get a lot more out of it) and normally I'm also running the raid. It eats into your DPS one way or another. Unless I'm really slacking (or running out of mana for some reason), I'm never really below 8k on Scryer's, and below 10k is normally because I'm yelling at someone midfight. Trust me, that hurts DPS as well.

Also, normally lucky if the each scryer lasts 45s. Makes getting RmS on the next one quickly a pain sometimes.

Also, Wire, what's your personal Melee DPS + procs running at these days? You're about the only caster I know of that melees, so actually curious what you're getting out of it all.
Image
User avatar
qibrme
Conjurer
Posts: 240
Joined: Thu Jun 04, 2009 12:34 pm

Re: Raid parses

Post by qibrme »

Going to have to check my logs to seee how much time we average on scryers.
Never really paid attention to time.
I know we are not 45 seconds.

Going to share this post with Guild leader (Wizard) and see what we can do to up our DPS for the next expansion.

Am I correct in saying that your normal parses are Wiz, Ber, Rogue, Mage, Necro for DPS order?
We run mage heavy in our guild and normally have 3 mages in the top 10 on most fights with a mage normally in the top 3.


Suediwenae...
User avatar
wire
Elementalist
Posts: 88
Joined: Mon Jun 08, 2009 11:11 pm

Re: Raid parses

Post by wire »

Mindrix wrote:Also, Wire, what's your personal Melee DPS + procs running at these days? You're about the only caster I know of that melees, so actually curious what you're getting out of it all.
One 404 second fight chosen at random:

Code: Select all

  Damage   DPS      Source

     2531      6.3  Pestilence Shock Strike
     5011     12.4  Emblem of the Violet Order
    44797    110.9  Spider's Bite Poison Strike VIII
    63463    157.1  Bale and Brimstone
   115802    286.6  Total from Procs

      458      1.1  Hit
    23231     57.5  Pierce
    23689     58.6  Total from Weapons

   139491    345.3  Total from Melee
  4692834  11615.9  Total

     3.0%     3.0%  Percent of Total from Melee
It's really annoying to filter out proc damage, since Bale and Brimstone shares the same message as some pet procs. Also, I think I changed my bandolier near the end of that fight, so Attack may not have been on for the 4th mob or so.

That said, it looks like meleeing will increase your DPS by about 3% or by around 350 DPS, depending on what you're used to. Keep in mind it's just one fight, so it's not necessarily representative.

Edit: Also note that I did not have lynx for this parse... so the actual cap might be closer to 500+ DPS.
Last edited by wire on Wed Aug 19, 2009 4:13 pm, edited 1 time in total.
Image
Post Reply

Who is online

Users browsing this forum: No registered users and 45 guests