New AA Request From Eli

EverQuest related news and other things relevant to all members.
User avatar
Voragath
Grand Summoner
Posts: 1165
Joined: Thu May 14, 2009 9:32 pm

Re: New AA Request From Eli

Post by Voragath »

Eli,

We came up with a list. One at the bottom has a note. These are in no particular order but the community definitely wants DPS aa's to be top priority since we are broken in that department. As for a fourth spire, it will be difficult to decide because it would ultimately have to be better than 1st spire to cause us to even consider using it.

--An AA rag pet for current expansion. Mana free, castable every 25 to 30 seconds or so. Partially solves our Twincast issue, it needs to be mana free because twincast gives us a mana free pet.
--Rod specialist AA. We cast them, so we should get the most out of them. Make it a 5, 10, 15% increase per rank.
--FBO: Increase the dmg modifier it gives more, also all the other stats could use a hefty boost so our pets don't fall even more behind. Decrease cast time. Reduce cast time slightly
--More ranks of ext Rumbling servant. We only have 1 now would like at least 3 of those.
--More ranks of innate Twincast.
--AA that decreases the re-use time of our Improved Twincast line.
--AA to reduce the recast time on mage harvest spell.
--AA to reduce the cast time of mage harvest spell.
--AA to reduce recast time on Improved twin cast.
--AA to reduce reuse time on silent casting.
--New Levels of Fire Core to make the minimum focus 60% and max 120% or more.
--AA for Group call of Hero. (you knew it was gonna come up)
--AA to call one person in a Zone that has a "there are no hero's here" message. Reuse 1 hour. To get the late straggler on certain events.
--AA's to up Force of Elements. Let it Crit for 15k.
--AA to improve Host in a Shell, absorb more damage.
--AA to make the spell version of twin cast last an additional 10-15 seconds.
--AA to up the amount debuffed with aa sinia.
--AA dispel/annul magic.
--AA to make the pet always come with velocity.
--AA to finally make gates stop collapsing.
--AA to reduce reuse time on drape.
--AA to improve upon fast casting. Reduce our cast times even more.
--AA to summon +100 mana + 100 hit points, SD and Heroic Int higher than loyalty vendor, food/water 20 of each per cast. Mage only. Stat food buyable in SoE stores and mages always made food/water about time we make some of the bets but for us only so as not to be hit up for it all the time.
--An AA for our Magic line of spells that does the same thing as Fire Core.
--An AA that extends the duration of our RS pet 100% with a five minute reuse timer.
--An AA that grants our group with an elemental proc for spell/melee dmg similar to enc/druid/bard lines, but stacks with them.
--An AA that makes our pet /shield our target.
--An AA rank for Drape of shadows that makes us invis directly after we use the ability.
--More Hastened Forceful Rejuvenation ranks
--Passive or activatable AA that grants our swarm pets flurry/haste.
--An AA to reduce the cast time of our Malo AA.
--More Quickened Suspend Minion ranks
--An added rank to Companion's Relocation to make it insta-cast aswell as an insta-recast.
--AA to reduce global recast time (1 or 0.5 second)
--AE version of Malosinete
--AA to gate to pet.
--AA to increase critical spell damage by 125% with a maximum 15 min recast and a duration of 1 to 1.5 mins

--AA to summon a mount for a mage. Fun AA and let it be as fast as fastest horse you already own. (Not a need if it will take dev time away from stuff we really need to fix our class such as dps)
Last edited by Piemastaj on Thu Jun 23, 2011 11:48 pm, edited 3 times in total.
Image
User avatar
Voragath
Grand Summoner
Posts: 1165
Joined: Thu May 14, 2009 9:32 pm

Re: New AA Request From Eli

Post by Voragath »

I struck the invis stone because it is a spell. I added an AE version of Malosinete. I also removed 4th spire per Pie and added the aa he was really talking about (part of the reason for the late list and raiding). Added a bit about DPS being priority since it is for the community and it will push some fluff down the list to appease some other members of the community.

If you think changes should be made, let me know and I'll make an executive decision if a change should be made (most likely a suggested change will be implemented if it makes sense and is worthwhile).

You have until 8:30am eastern to make your post. After that, concerns will probably have to go through a community rep or the new CRT, when we get one.
Image
User avatar
Malleria
Arch Mage
Posts: 327
Joined: Sun May 17, 2009 5:18 pm

Re: New AA Request From Eli

Post by Malleria »

Wouldn't even mention the lifeburn suggestion. The majority of mages are against pet sacrifice, so why risk going down that road?
User avatar
Danille
Moderator
Posts: 1207
Joined: Thu May 14, 2009 8:28 pm

Re: New AA Request From Eli

Post by Danille »

Excellent list Voragath. (Thanks for putting in the feelings of the community regarding the fact that most of us hate that pet bomb thing too.)
Image
User avatar
Piemastaj
Arch Magus
Posts: 817
Joined: Fri May 15, 2009 1:40 am

Re: New AA Request From Eli

Post by Piemastaj »

The food needs to be removed, that is more of a spell.

Mount also I think does not need to be there. Especially a magely type mount it will take more resources then say a regular mount.

W/o a spear type for magic (which I doubt we wuld get), a magic AA line like FC will be wasteful. That should be at the lower end of the list with a disclaimer: if we dont get a high-powered magic nuke with it it will be useless.

Like I said AA grp CoH will make us the new class that runs ppl to hard camps. Makes more work for us, and more demands. I don't think it should be included.

AA gate to pet I think would be hard to code, and it would only be moderately useful. Don't think it would be worth the code work.
Image

"All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others."—Douglas Adams
User avatar
Voragath
Grand Summoner
Posts: 1165
Joined: Thu May 14, 2009 9:32 pm

Re: New AA Request From Eli

Post by Voragath »

Moving stat food and drink to spell line.

Mount is taken care of by the note.

I don't think he'll go for group CoH, which is why I left it in. It's just wasting computer bytes.

I could add a note for gate to pet that reads "only if not great to incredibly complex"
Image
User avatar
Savil
Arch Mage
Posts: 305
Joined: Wed Aug 19, 2009 2:06 am

Re: New AA Request From Eli

Post by Savil »

They have said no way in hell to group CoH many many times...

Savil
User avatar
svenalo
Arch Magus
Posts: 665
Joined: Sat Jul 11, 2009 3:35 am

Re: New AA Request From Eli

Post by svenalo »

Lists looks good...however on any list we send I would put our preamble of our top three points. Potential preamble below (DPS part is new, the other two are from last year's request)...

As mages, we have an OVERWHELMING CONCENSUS on our needs:
Mage #1 priority is our DPS. We are supposed to be a DPS class. Because we are a pet class, our sustained DPS should be decent, allowing us to provide a long duration impact on a fight. Similarly because we are also nukers, our burst DPS should be decent, putting us in the top third of all classes (not just casters, all classes) at the cost of a hefty toll on our mana. Currently our sustained is ok, but our burst has only half of the equation (it takes a hefty toll on our mana) - this needs to be fixed.
Mage #2 priority is our pet, our pet, our pet - the meaner, beefier, the better. AA's should enhance the pet, but out of the box they should already rock. The standard for them rocking, as set in SoF, is a mage with a pet from the current expansion can defeat blue con mobs of the current expansion WITHOUT the pet being focused and WITHOUT a merc healer.
Mage #3 priority is mana regen, whether it be from super mod rods, vastly beefed up Thaumatize, vastly improved water elemental form, and the like. The only exception is a big NO if it was an extension of the pet reclaim functionality.
User avatar
Jedis
Administrator
Posts: 388
Joined: Mon May 25, 2009 10:39 pm

Re: New AA Request From Eli

Post by Jedis »

Posting this for Voragath; this is the PM that he sent to Elidroth:


Eli,

We put together a list. While it is in no particular order we do have a priority for them: aa's that are going to improve our dps in a short fight are highest priority (to close the dps gap) without dipping into our sustained and similarly without taking such a huge hit to our mana pool, anything to enhance our pet second, a close third is anything to help out our mana regen, and then everything else. As for a fourth spire, it will be difficult to decide because it would ultimately have to be better than 1st spire to cause us to even consider using it.

--An AA rag pet for current expansion. Mana free, castable every 25 to 30 seconds or so. Partially solves our Twincast issue, it needs to be mana free because twincast gives us a mana free pet.
--Rod specialist AA. We cast them, so we should get the most out of them. Make it a 5, 10, 15% increase per rank.
--FBO: Increase the dmg modifier it gives more, also all the other stats could use a hefty boost so our pets don't fall even more behind. Decrease cast time. Reduce cast time slightly
--More ranks of ext Rumbling servant. We only have 1 now would like at least 3 of those.
--More ranks of innate Twincast.
--AA that decreases the re-use time of our Improved Twincast line.
--AA to reduce the recast time on mage harvest spell.
--AA to reduce the cast time of mage harvest spell.
--AA to reduce recast time on Improved twin cast.
--AA to reduce reuse time on silent casting.
--New Levels of Fire Core to make the minimum focus 60% and max 120% or more.
--AA for Group call of Hero. (you knew it was gonna come up)
--AA to call one person in a zone that has a "there are no hero's here" message. Reuse 1 hour. To get the late straggler on certain events.
--AA's to up Force of Elements. Let it Crit for 15k.
--AA to improve Host in a Shell, absorb more damage.
--AA to make the spell version of twin cast last an additional 10-15 seconds.
--AA to up the amount debuffed with aa sinia.
--AA dispel/annul magic.
--AA to make the pet always come with velocity.
--AA to finally make gates stop collapsing.
--AA to reduce reuse time on drape.
--AA to improve upon fast casting. Reduce our cast times even more.
--An AA for our Magic line of spells that does the same thing as Fire Core.
--An AA that extends the duration of our RS pet 100% with a five minute reuse timer.
--An AA that grants our group with an elemental proc for spell/melee dmg similar to enc/druid/bard lines, but stacks with them.
--An AA that makes our pet /shield our target.
--An AA rank for Drape of shadows that makes us invis directly after we use the ability.
--More Hastened Forceful Rejuvenation ranks
--Passive or activatable AA that grants our swarm pets flurry/haste.
--An AA to reduce the cast time of our Malo AA.
--More Quickened Suspend Minion ranks
--An added rank to Companion's Relocation to make it insta-cast as well as an insta-recast.
--AA to reduce global recast time (1 or 0.5 second)
--AE version of Malosinete
--AA to gate to pet. (unless this is moederate or more in difficulty to code)
--AA to increase critical spell damage by 125% with a maximum 15 min recast and a duration of 1 to 1.5 mins

--AA to summon a mount for a mage. Fun AA and let it be as fast as fastest horse you already own if that's possible. (Not a need if it will take dev time away from stuff we really need to fix our class such as dps)

--Vor
Last edited by Jedis on Fri Jun 24, 2011 12:53 pm, edited 1 time in total.
Image
User avatar
Voragath
Grand Summoner
Posts: 1165
Joined: Thu May 14, 2009 9:32 pm

Re: New AA Request From Eli

Post by Voragath »

Thanks for posting that, Jedis.
Image
Post Reply

Who is online

Users browsing this forum: No registered users and 4 guests