Parse help

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Zacatac
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Parse help

Post by Zacatac »

Ok, I'm missing a filter somewhere and can't figure this out.
Last night 2 different people linked the parse after a Pallorax hardmode fight. I was #1 with 6.5m damage (used glyph & staunch!). Today I went to check my own parse, and it says 5.3m damage. By the looks of things, I'm not getting 100% of my own pets damage (shows only 638 dps). Perhaps an issue with distance from me to him? Is there a way to fix this problem other than go stand next to the mob at all times? I can't seem to find anything that would cause this. I even downloaded a newer version of GamParse and ran it again, same result.
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nylrem
Elementalist
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Re: Parse help

Post by nylrem »

I have the exact same problem. Tanks show my own parse as higher than what I parse myself at, even if I'm not all that far away from the mob, and I have everything on.
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Gamanern
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Re: Parse help

Post by Gamanern »

Are all your pets linked correctly?

Check your DPS in the bottom section of the Overview where it splits out your pets, do they all show up.

Maybe you need to re-link your pet ("/pet leader" on your pet) or manually link it for an older parse.

Otherwise, I think it is kind of strange to be missing your own damage as I thought that was picked up at any range always. I always thought distance only affects other's damage.

Personally I would love to see the messages in game extended by maybe up to 4 times the distance, which should only result in more people in a group or a raid seeing the damage as most groups camp so far from each other that you would never see their damage anyway.
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Zacatac
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Re: Parse help

Post by Zacatac »

This is what I'm up against.

The parse from a warrior on raid, which was almost exact to another tank on the raid, shows this -

Kabaner -vs- Pallorax the Soul Slayer: -- DMG: 1183762 -- DPS: 858 -- Scaled: 847 -- Crush: 1154830 -- Bash: 14945 -- Kick: 13987 -- Non-crit rate: 77.6% -- crit rate: 22.4% -- Attempts: 2224 -- Hits: 2224 -- Accuracy: 100% -- Avg Hit: 532 -- Max hit: 1383 -- DMG to PC: 0

Zacatac -vs- Pallorax the Soul Slayer: -- DMG: 3175054 -- DPS: 2333 -- Scaled: 2273 -- DirDmg: 3175054 -- Non-crit rate: 59.8% -- crit rate: 40.2% -- Attempts: 929 -- Hits: 929 -- Accuracy: 100% -- Avg Hit: 3417 -- Max hit: 28341 -- DMG to PC: 0

Zacatac`s pet -vs- Pallorax the Soul Slayer: -- DMG: 2198692 -- DPS: 1614 -- Scaled: 1574 -- Slash: 1987493 -- Hit: 156873 -- Bash: 35023 -- Kick: 19303 -- Non-crit rate: 78.3% -- crit rate: 21.7% -- Attempts: 4372 -- Hits: 4372 -- Accuracy: 100% -- Avg Hit: 502 -- Max hit: 2032 -- DMG to PC: 0


Now here is my parse -

Kabaner -vs- Combined: Pallorax the Soul Slayer: -- DMG: 741647 -- DPS: 638 -- Scaled: 634 -- Crush: 556871 -- DirDmg: 170450 -- Bash: 7298 -- Kick: 7028 -- Non-crit rate: 84.3% -- crit rate: 15.7% -- Attempts: 1468 -- Hits: 1468 -- Accuracy: 100% -- Avg Hit: 505 -- Max hit: 2275 -- DMG to PC: 0

Zacatac -vs- Combined: Pallorax the Soul Slayer: -- DMG: 3180054 -- DPS: 2782 -- Scaled: 2720 -- DirDmg: 3180054 -- Non-crit rate: 61.3% -- crit rate: 38.7% -- Attempts: 932 -- Hits: 932 -- Accuracy: 100% -- Avg Hit: 3412 -- Max hit: 28341 -- DMG to PC: 8450

Zacatac`s pet -vs- Combined: Pallorax the Soul Slayer: -- DMG: 1212358 -- DPS: 1088 -- Scaled: 1037 -- Slash: 1019091 -- Hit: 95149 -- DirDmg: 70000 -- Bash: 18680 -- Kick: 9438 -- Non-crit rate: 80.8% -- crit rate: 19.2% -- Attempts: 2441 -- Hits: 2441 -- Accuracy: 100% -- Avg Hit: 496 -- Max hit: 2800 -- DMG to PC: 0


You can see my nuke damage is nearly identical, but the pets are much lower. Because this is Pallorax, I'm often nuking from a distance and not always standing right next to the mob to parse. But like Gam said, I thought I always got my own pet info no matter what range.
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Gamanern
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Re: Parse help

Post by Gamanern »

Test it out, go somewhere that your pet can tank the mob without killing it too fast, have a friend stay close to the mob when you send the pet in. Try one when you move away after you send in the pet, and a second where you stay close to the mob, which should tell you if range matters or not.
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Zacatac
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Re: Parse help

Post by Zacatac »

Well I just went to Katta, parked the pet next to a mob, backed up to near max spell range and told pet to attack.

I'm only getting the non-melee damage info from pet. Not seeing hits at all.

Kabaner -vs- A flame whisperer: -- DMG: 3217 -- DPS: 107 -- Scaled: 107 -- DirDmg: 3217 -- Non-crit rate: 100% -- Attempts: 15 -- Hits: 15 -- Accuracy: 100% -- Avg Hit: 214 -- Max hit: 370 -- DMG to PC: 0

Then we I go stand next to mob-

Kabaner -vs- A vortex of the deep: -- DMG: 32966 -- DPS: 916 -- Scaled: 916 -- Crush: 30628 -- DirDmg: 1702 -- Kick: 372 -- Bash: 264 -- Non-crit rate: 77.9% -- crit rate: 22.1% -- Attempts: 68 -- Hits: 68 -- Accuracy: 100% -- Avg Hit: 484 -- Max hit: 863 -- DMG to PC: 0


So it is a distance thing. I just haven't been looking at the spam window to notice it. Usually when I'm trying to parse for the raid, I will make the effort to stand right next to the mob. But because I'm a caster, and often standing back a bit, the distance to get full report on damage is just too small. I wish there was something like the "clip plane" slider to make it bigger. As it is right now, I have to stand nearly in melee range of the mob. Not something I would want to do if it had AE ramp or some other short range AE effect.
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Gamanern
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Re: Parse help

Post by Gamanern »

I hate the distance thing also, as it kills parses all the time. Either a caster too far from the mob, or a melee too far from the DoT casters, both ways you miss out. I would expect the simplest solution for Sony to address this would be to simply extend the range of the messages, likely up to 4 times, which should make them visible to all within casting range without extending so far that it is visible to other groups, except in zones with levels placing groups above each other, like Velkator's.

If anyone has the ears of the devs, would they be able to follow that up?
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Enocha
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Re: Parse help

Post by Enocha »

Remember on Pallorax, when named runs to each portal, on parses he still takes damage from pets and dots (although realistically does not take any real damage). Makes this parse funky.
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Zacatac
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Re: Parse help

Post by Zacatac »

Enocha wrote:Remember on Pallorax, when named runs to each portal, on parses he still takes damage from pets and dots (although realistically does not take any real damage). Makes this parse funky.
I always back my pet off as soon as I see the run emote. I'm not sure how much damage gets recorded during those runs, but if I remember to open up the spam window next time I'll check it out.
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Redius
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Re: Parse help

Post by Redius »

It is my experience that you will NOT get all of pet damage recorded in your parser unless you're within melee range. No real way to fix this, except stand right next to the mobs.
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