[17:50] <Sancus-Luclin> sweet, thanks
[17:50] <Eanelder> Code question, it is possibe to alter the effects of an Activted AA depending on what pet is being used? ie 1 aa could effect each pet differently?
[17:51] <@Elidroth> Not really
[17:51] <Eanelder> k, ty
[17:52] <Piemastaj> Anychance for us to get a higher Crit DMG ability for nukes? W/o ADPS we are quite low in this department
[17:52] <@Elidroth> Already answered that
[17:53] <Piemastaj> sorry u answered it in a grp of 3 questions. wasnt sure
[17:53] <@Elidroth> no problem
[17:54] <Piemastaj> Anychance for pets to get a Frontal melee prevention? 18 seconds, similar to Weaponshield
[17:55] <DaPug> alrighty.. possible to quicken recast time on summoned rods/shards activation strictly for mages. They summon them.. stands to reason they might be able to use them better/faster then other folks
[17:55] <Aliano> that would be nice, while we resummon a pet that died to a light blue
[17:56] <DaPug> to clarify.. not asking to summon rods faster but "click" them faster, specific to mages
[17:56] <@Elidroth> weaponshield effect - no. Quickened modrod activation, maybe?
[17:56] <@Elidroth> I'll have to see if I can make that work
[17:57] <NylremRathe> increase to modrods damage/mana returned?
[17:58] <@Elidroth> I'll discuss that with the team.. can't give a yes/no right now
[17:58] <Piemastaj> Anychance to get a Short re-use time Cure for pets?
[18:00] <@Elidroth> Let me think on that a while
[18:00] <Piemastaj> More ranks of Hastened Improved Twincast?
[18:01] <Aliano> What is your position on making pets survival rate in tune with the modern game. i.e. at the moment, a pet, even with EM 21 focus does not fare well on simple trash with no merc involved. I, for one, do not use mercs, as they were never a part of the game, and are a crutch at times, and unsharpen skills. Do you have a viable solution for us to eith
[18:01] <Aliano> er heal pets way better, or add defensive mods to the pet for actual survival on trash? The way it is now, its not even a question of the mage pet being over powered. Its a simple situation of, without a healeing merc, we are pretty useless to fend for ourselves.
[18:01] <@Elidroth> Twincast is fine right where it is
[18:02] <@Elidroth> You choosing to not use a part of the game is your decision
[18:03] <Eanelder> Elemental Form: Air was mentioned earlier with the stun cap needing to be raised, would be nice to see the other 3 levels increased as well for lvl 105
[18:03] <Aliano> correct. and you choosing to force us to use an option in game for mere survival is a poor, uncalculated decision. Sir.
[18:03] <Memnoch9299> I use mercs but the parity right now between em 15 all the way up to em 21 is pretty disappointing for raid mages & necros & beasts too
[18:04] <Eanelder> sorry .. other 3 FORMS, not levels
[18:04] <@Elidroth> one sec
[18:05] <@Elidroth> None of the other forms have any level restriction that would be capped below level cap besides Air
[18:05] <Piemastaj> he is asking for boosts to them i think
[18:06] <@Elidroth> I wasn't going to upgrade the forms, I was just going to raise the cap
[18:06] <Eanelder> yes was suggesting ncrease mana regen on water, dmg on earth absorb, and fire isnt capped, your right.
[18:07] <@Elidroth> I'll take a look at upgrading them I guess. No promises
[18:07] <NylremRathe> fix Companion's Blessing so it actually heals as much as it's capable of when pet it tanking? it currently drops way before it should
[18:07] <Piemastaj> Companion's Blessing: anychance to get the cap removed or actually allow the buff to work? The cap makes it so much less powerful then you intended
[18:09] <@Elidroth> Yeah.. that'll get fixed
[18:10] <Aliano> How about Mana Reserve AA being triggered higher than at 20%? It is very rare instances, where we are even below 20%, also some AAs perhaps to purchase to up the mana back to put it in line with growing mana pools?
[18:11] <NylremRathe> he already said he'd increase mana reserve 'some'
[18:11] <@Elidroth> The restriction on use is staying.. It's intentionally at 20%
[18:11] <Aliano> Sorry, must have missed that
[18:11] <Piemastaj> Possible to get it so we can have a % chance to proc our current Of Many spell off of DMG spells cast?
[18:11] <Aliano> ok
[18:12] <@Elidroth> OK.. the Melee Guard on Companion's Blessing will get a fix.. I'll try to get that in for the September patch and not make you wait until the expansion
[18:12] <Aliano> Thanks
[18:13] <@Elidroth> BRB.. restroom
[18:16] <Nendiun> Slightly more off-the-wall, but assuming that a reasonable amount of mobs in new expansion will count as summoned,might it incentivize the use of summoned nukes to boost % chance and/or power of the bonus proc on that spell line with AA? If that line is being continued, of course
[18:17] <NylremRathe> Smite Summoned and Turn Summoned AA, equivalent in damage to cleric undead ones
[18:19] <@Elidroth> I'll look at upping the damage on Turn Summoned
[18:21] <Cicely> I know our time ends soon Elidroth, but I wanted to personally thank you for taking the time to not only meet with my class, but with all the classes this week.
[18:21] <Nendiun> regardless of turn summoned, the actual spell line isn't very appealing, even when a mob is type summoned.. it may be nice to provide aa bonuses that make it viable as a weave spell on summoned targets
[18:21] <@Elidroth> Crazy as it may seem.. I LIKE doing these
[18:21] <Beimeith> he likes to say no
[18:22] <Narye> Ok, so your just Crazy?
[18:22] <Beimeith> every tear that is shed makes him more powerful
[18:22] <Piemastaj> Hastened Companion of Necessity?
[18:23] <@Elidroth> I don't really want to change that..
[18:23] <@Elidroth> I really want the tank Projections to remain the best at this
[18:23] <Piemastaj> its used for pulling mainly
[18:23] <NylremRathe> ?
[18:24] <@Elidroth> that doesn't change my opinion any
[18:24] <Sancus-Luclin> Don't think I saw it asked (sorry if it was), but could Host of Elements get an upgrade?
[18:24] <@Elidroth> Admittedly I've been avoiding upgrading swarm pets
[18:24] <DaPug> possible to alternative graphics for summoned weapons just for variety sake?
[18:25] <@Elidroth> because I think there's already WAY too many of them
[18:25] <Memnoch9299> lol Beimeth
[18:25] <Memnoch9299> but we need 15 pets out to maximize Salvo
[18:25] <Memnoch9299> more with host & a hastened for it would be very nice
[18:25] <Sancus-Luclin> Alright :/, used to be able to OT in a pinch, they're pretty crappy now
[18:26] <Sancus-Luclin> now all they're good for really is salvo
[18:26] <@Elidroth> If I upgrade it I won't be increasing the number of pets or their duration
[18:26] <@Elidroth> they were never intended to be anything more than a visual dot
[18:26] <Piemastaj> bumping HPs and DMG would be awesome. they get rocked on raids
[18:26] <NylremRathe> will they be able to survive a riposte by a raid mob?
[18:26] <Sancus-Luclin> yeah they often die before reaching the mob
[18:27] <@Elidroth> That makes no sense at all
[18:27] <@Elidroth> They have to attack to be riposted
[18:27] <@Elidroth> which means they're in range
[18:27] <Sancus-Luclin> was a joke, lol
[18:27] <@Elidroth> I'll consider upgrading it
[18:27] <Sancus-Luclin> but I've watched them disintegrate on burn out, dunno why
[18:27] <Sancus-Luclin> before hitting the mob
[18:28] <@Elidroth> And with that.. I'll bring Magicians to a close
[18:28] <@Elidroth> thanks all
[18:28] <@Elidroth> Enchanters.. Last but not least..
[18:28] * Asmadeus cheers
[18:28] <Nendiun> thanks Elidroth =)
[18:28] <@Elidroth> yep